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Hollow Siege

4 GROUPS · 60 PLAYERS · $350 PRIZE POOL

Next month's featured title

Sixty players.
One fortress.

Hollow Siege is large-scale siege strategy: four fifteen-player companies assault or defend a mountain fortress across timed gates. Wall economy, gate timings and the final throne push decide every match.

Our league runs four groups of fifteen through a full season table into playoff semifinals. It is the loudest night of our month — sixty voices, one comms net, zero room for silence.

What's included

Your session package

Company assignment

Balanced fifteen-player companies by role — vanguard, engineers, rangers, command.

Officer briefing

Gate timings, wall economy and throne-push triggers taught before deployment.

Command-net comms

Structured voice channels with officers, runners and a dedicated war-room cast.

Season table play

Six season fixtures with points, tiebreak rules and a transparent standings board.

After-action review

Full-map replay with officer commentary on every gate call and rotation.

Prize eligibility

Every booked player can take a share of the $350 pool — no extra entry fee.

Tournament stage glowing under red arena lights during a league final

Format & rules

How the league runs

  • Season table — six fixtures, three points per fortress taken, one per gate held.
  • Playoff semifinals — top four companies, best-of-three gate series.
  • Throne final — single decisive assault, attackers and defenders drawn live.
  • Company honour — roster-locked companies; ringers cost your season points.
Read the strategy guide

Online Reservation

Book your Hollow slot

League nights run the first three Saturdays of each month. Solo players are drafted into companies at the briefing.

  • Duos $30.10 · Trios $50.10 · Quads $80.10 per session
  • Role preference honoured wherever numbers allow