Next month's featured title
Sixty players.
One fortress.
Hollow Siege is large-scale siege strategy: four fifteen-player companies assault or defend a mountain fortress across timed gates. Wall economy, gate timings and the final throne push decide every match.
Our league runs four groups of fifteen through a full season table into playoff semifinals. It is the loudest night of our month — sixty voices, one comms net, zero room for silence.
What's included
Your session package
Company assignment
Balanced fifteen-player companies by role — vanguard, engineers, rangers, command.
Officer briefing
Gate timings, wall economy and throne-push triggers taught before deployment.
Command-net comms
Structured voice channels with officers, runners and a dedicated war-room cast.
Season table play
Six season fixtures with points, tiebreak rules and a transparent standings board.
After-action review
Full-map replay with officer commentary on every gate call and rotation.
Prize eligibility
Every booked player can take a share of the $350 pool — no extra entry fee.
Format & rules
How the league runs
- Season table — six fixtures, three points per fortress taken, one per gate held.
- Playoff semifinals — top four companies, best-of-three gate series.
- Throne final — single decisive assault, attackers and defenders drawn live.
- Company honour — roster-locked companies; ringers cost your season points.
Online Reservation
Book your Hollow slot
League nights run the first three Saturdays of each month. Solo players are drafted into companies at the briefing.
- Duos $30.10 · Trios $50.10 · Quads $80.10 per session
- Role preference honoured wherever numbers allow